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My New Game is Out

Journal Entry: Thu Nov 27, 2008, 8:45 PM
Hey all,

The first game I worked at my current job is out in stores. I have worked and working now on others, but his one is out first. The game is published by EA, but Nintendo DS version was developed by the outside studio (Firebrand Games - place where I work). This is the first game that I worked on as a Lead Artist and therefore was a different type of experience. I had a team of 7 artists to manage on the top of my usual duties as an artist. So there have been a few late nights, but overall a very fun and positive experience. The game is featuring open world environments which are a difficult thing to achieve on a limited system like DS. Our version of the game on DS is different when it comes to game play elements and all of the game content. We are featuring the same vehicles as the main game for ps3 and xbox360, but our body kits, spoilers and rims were all made by my team, from scratch and based on our own design. Environments are also very different. So if you have DS and enjoy racing games... Check it out!

Other games made by Firebrand Games before I joined the team:
TrackMania™ for DS
Race Driver: GRID™ for DS
Ferrari Challenge: Trofeo Pirelli for DS
Race Driver™: Create and Race™ for DS
Cartoon Network Racing for DS


FireBrand Games Studio - [link]

Electronic Arts(EA) - [link]
Rating of Our game online [link]


:iconkuschelirmel-stock::iconzoomstock::iconpycc-3d:
  • Mood: Joy

deviantID

Ha... not much to say. I work as a lead artist in a game design company called Firebrand Games. Love my job. Love Deviant Art...

Devious Info

  • Current Residence: FL. born in CCCP
  • deviantWEAR sizing preference: XL
  • Interests: gym, photography, art, sleeping at night
  • Favourite movie: "Платон" right now...
  • Favourite band or musician: DDT
  • Favourite genre of music: Breakbeats and goa(besides DDT music)
  • Favourite artist: Escher
  • Favourite poet or writer: Uri Petuhov
  • Favourite style of art: 3D Animation
  • Tools of the Trade: Maya, AfterEffects, Photoshop...
http://www.comestolife.com

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Comments


hey dude what software do you use for your 3d work is it different from your work one and how easy is it to learn because im 16 and i wanted to go on to do game design... i would realley appreciate the reply

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my secret :pointr: [link]
Majority of studios are using either Maya or 3D Studio Max in their art departments.
By the way, job of a game designer is to design the game. Job of an artist(myself) is to create art for the game based on the design.

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watch things come to life...
[link]
well i like to get muddled up lol, thanks dude... if they got a trial then ill try to learn it but if not then i'll stick with photoshop :)

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my secret :pointr: [link]
if you want to get into film or gaming industry, go to school... the chances for you to get into the industry from just learning on ur own, is very, very low. you have to be crazy good self taught artist for ur demo reel to look good enough to get entry level gig.

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watch things come to life...
[link]
kk, well thanks for tip ill keep that in mind

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my secret :pointr: [link]
Thank You very much for the :+fav: Triumph of Individuality! :hug:
haha thanks i guess? lol
actually.. nose is very close too, but your lips are fuller. nicer :D
i don't know why i mentioned that... i don't like talking about her. but you just look so alike.

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watch things come to life...
[link]
hah thats cool i guess :p

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